Main Page: Difference between revisions

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* [[solo 4 clubs with doubles]]
* [[solo 4 clubs with doubles]]


First patterns with a heff:
First patterns with a heff - 5 club why nots
* [[5c why-not]]
* [[5c why-not]]
* [[5c not-why]]
* [[5c not-why]]


The why not family:
The why not family - 6 clubs:

* [[Why not]]
* [[Why not]]
* [[Not why]]
* [[Not why]]
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* [[Not likely]]
* [[Not likely]]
* [[Only Sunday with good weather]]
* [[Only Sunday with good weather]]

7 club why nots:
* [[7 club why-not 9968926]]
* [[7 club not-why 9689962]]


== Popcorns ==
== Popcorns ==

Revision as of 17:34, 5 March 2022

The goal of this wiki is to offer "learning paths", in which you can begin with simple juggling patterns and then get a suggestion for a few patterns with increasing difficulty. Note that there are different "dimensions" of difficulty, so there is more than one starting point. (For example being able to pass 7 clubs in a 2-count will not help you much in doing a 3 ball Mill's Mess)


Beginning Passing

Teaching people passing clubs. For the pattern labeled as "assymetric", one of passer is supposed to be far more advanced than the other, who needs no previous experience.

It is not necessary to be able to juggle 3 clubs alone for the "beginner" side of the patterns.

Zaps // Candlestick throws

Normal Passes

"Selfless Passing" (Zips and Passes)

6 club Selfs and passes

Half-Synchronous patterns (right hand of both jugglers throws at the same time), a.k.a "normal passing":

"Jim's" version of those patterns:

Double Passes

Heffs in passing Patterns

Recommended solo-patterns before you start:

First patterns with a heff - 5 club why nots

The why not family - 6 clubs:

7 club why nots:

Popcorns

5-count popcorn - 78686


Doubles vs Passes

Here Be Dragons