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== Beginning Zaps // Candlestick throws ==
== Beginning with one type of throw ==
[[image:one-zap2.png|thumb|upright=0.5]]


It is not necessary to be able to juggle 3 clubs alone


* [[ Throwing first Zaps ]]
=== [[Beginning Zaps]] ===
[[image:one-zap2.png|thumb|upright=0.3]]
* [[ zap zap zip ]]
* [[ 5-club 1-count with zaps ]]


"No turn" passes.
== Beginning Normal Passes ==


It is not necessary to be able to juggle 3 clubs alone
Teaching people passing clubs.
For the pattern labeled as "assymetric", one of passer is supposed to be far more advanced than the other, who needs no previous experience.
[[image:throwing-a-pass.png|thumb|upright=0.5]]
It is not necessary to be able to juggle 3 clubs alone (for the "beginner" side of the patterns when assymetric)

* [[ Throwing the first normal passes ]]

* [[ Assymetric n-count vs 1-count ]]
* [[ 5-club 1-count ]]
* [[ 720 - zip-pass ]]


=== [[Beginning Norma Single Passes]] ===
Next steps: "Selfless Passing" or "Selfs and Passes"
[[image:throwing-a-pass.png|thumb|upright=0.3]]
Pass to another person, the club turns once until caught.
* if one juggler is more experieced, mixed-difficulty patterns are provided.
* It is not necessary to be able to juggle 3 clubs alone
Next difficulty: "Selfless Passing" or "Selfs and Passes"


== Beginning Selfs - aka Juggling 3 Clubs ==
=== Beginning Selfs - aka Juggling 3 Clubs ===
* [[ 3 ball cascade]]
* [[ 3 ball cascade]]
* [[ Throwing one club]]
* [[ Throwing one club]]

Revision as of 16:15, 14 March 2022

The goal of this wiki is to offer "learning paths", starting with simple juggling patterns and then offering a suggestion for a few patterns with increasing difficulty.

BUT: There is more than one type of difficulty and so there is more than one starting point. (For example being able to pass 7 clubs in a 2-count will not help you much in doing a 3 ball Mill's Mess)

Each throw type has its own type of difficulty, as has combining different throw types, as has remembering and executing longer pattern sequences of different throws.

The exercises below try to start with different patterns that use only one throw type (and zips). And only when that throw has been practiced in different patterns tries to mix it with a different throw type.


Beginning with one type of throw

Beginning Zaps

One-zap2.png

"No turn" passes.

It is not necessary to be able to juggle 3 clubs alone

Beginning Norma Single Passes

Throwing-a-pass.png

Pass to another person, the club turns once until caught.

  • if one juggler is more experieced, mixed-difficulty patterns are provided.
  • It is not necessary to be able to juggle 3 clubs alone

Next difficulty: "Selfless Passing" or "Selfs and Passes"

Beginning Selfs - aka Juggling 3 Clubs


"Selfless Passing" (Zips and Passes)

First Zaps and Selfs

Selfs and Passes

First Training Patterns

6 club Half-Synchronous patterns (right hand of both jugglers throws at the same time), a.k.a "normal passing":

"Jim's" version of those patterns:

Double Passes

Heffs in Solo Patterns - 4 club exercises

Recommended solo-patterns before you start:

Heffs in Passing Patterns

Tricks, typically done in 4-count, 3-count, etc.


First patterns with a heff - 5 club why nots

The why not family - 6 clubs:

7 club why nots:

Double Selfs in Solo Patterns // Learning the 5 Ball Cascade

The "normal" 5 club cascade is juggled with double selfs. Usually long before that you learn to juggle 5 balls.

The patterns for practicing double selfs and for preparing you for each 5-object pattern are mostly the same.

Triple Selfs in Solo Patterns

Popcorns (Heffs or Triple selfs)

Doubles vs Passes

Here Be Dragons

A dragon is a double pass followed by a zap. They both arrive at the same hand, the zap first.