5-club 1-count with zaps: Difference between revisions
From jugglingpatterns
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Next possible patterns will all mix zaps with other throws. |
Next possible patterns will all mix zaps with other throws. |
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* for some first (not very nice) exercise mixing zaps with selfs: [[The Ugly-counts]] |
<!--* for some first (not very nice) exercise mixing zaps with selfs: [[The Ugly-counts]]--> |
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The nicest of those is - and the asynchronous version is a named pattern called "killer bunny" |
The nicest of those is - and the asynchronous version is a named pattern called "killer bunny" |
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* [[5-club 2-counts with zaps]] |
* [[5-club 2-counts with zaps]] |
Revision as of 13:27, 31 August 2022
Patterns to do Before
Pre-requisite: zap zap zip
Pattern
The throw sequence is as simple as it gets: zap, zap, zap, zap, zap…
but it will feel quite a bit faster than zap-zap-zip.
Remember to throw from a low hand position upwards. Aim around shoulder height, else throws become too fast.
If you stood very close in zap-zap-zip, you need to stand a bit further apart now to avoid collisions.
Common Problems
- Collisions.
- The person doing straight zaps cannot have them go inwards
- Your throws may be too low
- "it's too fast"
- if you got zap-zap-zip to become slow and relaxed, it will be faster
- don't do throws earlier than you need, that speeds up the pattern
- keep doing throws from low down a bit upwards.
Next Patterns
This pattern concludes the "selfless passing with zaps" minseries.
Next possible patterns will all mix zaps with other throws.
The nicest of those is - and the asynchronous version is a named pattern called "killer bunny"
Compatible Patterns
- 7-club one-count --> 75