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* [[ 5-club 2-count ]] |
* [[ 5-club 2-count ]] |
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== Zaps and Selfs == |
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This is a good start into patterns with zaps and selfs, because the zip-self can just be substituted with doing nothing: |
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* Breakfast at Tiffany's [[zap-self-zip-self-self 56662]] |
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* Dead bunny and killer bunny [[5-club 2-counts with zaps]] |
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The next patterns already mix high selfs and low zaps: |
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* [[75666 pass,self,self,zap,self]] |
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* [[7566666 pass,self,self,self,zap,self,self]] |
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== Single Passes and Selfs == |
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''' 6 club async patterns''' |
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* colonut ladnen swallow - 726 |
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* slow async 5c 2-count - 74464 |
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'''6 club half-Synchronous patterns''' (right hand of both jugglers throws at the same time), a.k.a "normal passing": |
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* [[6-club 4-count]] |
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* [[6-club 3-count]] |
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* [[6-club 2-count]] |
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* [[6-club 1-count]] |
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* [[6-club PPS - Pass Pass Self ]] |
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* [[6-club Chocolate bar - PPSS]] |
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* [[6-club Vanilla bar - PSSP]] |
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"Jim's" version of those patterns: |
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* [[6-club Jim's 4-count]] |
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* [[6-club Jim's 3-count]] |
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* [[6-club Jim's 2-count - 77466]] |
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* [[6-club Jim's 1-count]] |
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* [[6-club PPSPPZS]] (replacement for the boring Jim's PPS) |
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* [[6-club Jim's PPSPS]] |
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== Selfs and Double Passes == |
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* [[early double]] - in 4-count, 3-count, 2-count, etc? |
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* [[late double]] - in 4-count, 3-count, 2-count |
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* [[ Throwing the first double passes ]] - self-pass |
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* [[pass-self vs dpass-zip 7962]] |
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* [[doublepass-zip]] <4p|1><1|4p> |
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* dpass self zip self zip - 96622 (the slow glass elevator) |
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* 942 - glass elevator |
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* PZPZPZZ (doubles) - 9229922 |
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* [[7-club 2-count]] <4p|3><3|4p> - both straight passes or both diagonal passes |
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* 7-club Jim's 2-count 9964966 |
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* 7-club 3-count 966 |
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* 8-club 2-count |
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== Heffs in Solo Patterns - 4 club exercises == |
== Heffs in Solo Patterns - 4 club exercises == |
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* [[7 club not-why 9689962]] |
* [[7 club not-why 9689962]] |
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== Double Selfs in Solo Patterns // Learning the 5 Ball Cascade == |
== Double Selfs in Solo Patterns // Learning the 5 Ball or Club Cascade == |
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The "normal" 5 club cascade is juggled with double selfs. Usually long before that you learn to juggle 5 balls. |
The "normal" 5 club cascade is juggled with double selfs. Usually long before that you learn to juggle 5 balls. |
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* [[DP DP Z DP ZZ vs. P Z Z P P Z - 979222972722]] |
* [[DP DP Z DP ZZ vs. P Z Z P P Z - 979222972722]] |
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* [[DP DP DP DP DP DP Z vs. P P Z P P P]] |
* [[DP DP DP DP DP DP Z vs. P P Z P P P]] |
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== Here Be Dragons - The Quest for the Holy Grail == |
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A dragon is a double pass followed by a zap. They both arrive at the same hand, the zap first. |
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* [[baby dragon 756]] The baby dragon isn't a dragon :( |
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* [[tame dragon 92522]] |
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* [[dragon fly 97522]] the dragon fly *is* a dragon |
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* [[dragon - black beast of aaaarg - 945]] |
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* [[dragon cat - 95524]] |
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* [[Holy Grail - 975]] |
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The purpose of this wiki is to help you find the 1-3 new juggling patterns or tricks, that you want to try next. There are many resources on juggling patterns available on the net, but I often found myself overwhelmed by a long list of patterns of varying difficulty without a clear indicator on what single pattern to try out. |
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Latest revision as of 22:01, 29 May 2024
Heffs in Solo Patterns - 4 club exercises
Recommended solo-patterns before you start:
- solo 423
- solo 40 - two clubs in one hand with doubles
- solo 441
- solo 4 clubs with doubles
Single-Passes and Heffs
Tricks, typically done in 4-count, 3-count, etc.
- 441 heff,heff,zip in 4-count
- heff,hold in 3-count
- heff,hold in 4-count
- heff,zap in 4-count
- pass,self,self,heff,flip
First patterns with a heff - 5 club why nots
The Why not Family - 6-7 clubs
7 club why nots:
Double Selfs in Solo Patterns // Learning the 5 Ball or Club Cascade
The "normal" 5 club cascade is juggled with double selfs. Usually long before that you learn to juggle 5 balls.
The patterns for practicing double selfs and for preparing you for each 5-object pattern are mostly the same.
Triple Selfs in Solo Patterns
Doubles vs Passes
- Dpass,Self vs. Pass,Zip - 7926
- DP DP Z DP ZZ vs. P Z Z P P Z - 979222972722
- DP DP DP DP DP DP Z vs. P P Z P P P
Difficulty
There is often no clear difficulty comparison between two patterns, because there is more than one type of difficulty in juggling. One can imagine them as difficulty dimensions - like axes on a coordinate system. A pattern can be easier than another one on one axis, but more difficult on another.
Types of difficulties include:
- height of throws
- number of high throws
- difference in height between highest and lowest throw
- length and/or complexity of sequence
Things that push your level back towards beginner:
- different object to juggle (ball vs club vs ring)
- different type of throws (crossed arms/mills mess, body throws in pattern)
1 Juggler
first steps after 3 ball cascade
2 Jugglers
- goal 7 club 1-count: parsnip series
- half-synchronous n-counts 4 count and friends
- list of asymmetric passing patterns patterns with different difficulty for both passers
3 Jugglers
4 Jugglers
5 Jugglers
6 Jugglers
N Jugglers
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