Lame Duck: Difference between revisions
From jugglingpatterns
(Created page with "thumb|upright The "Lame Duck" is a very simple passing pattern with only three clubs to replace Killer Bunny in patterns with more than two people, e.g. as Zap-The-Lame-Duck. The names stems from the feeling one gets from the pattern in comparison with throwing Killer Bunny (having only 3 clubs and only one zap that really needs to be thrown). Siteswap: 522 <pre> A 1|1 zap zip zip B 0|1 zip zap zip </pre> {{Template:A...") |
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[[File:lameduck.webp|thumb|upright]] |
[[File:lameduck.webp|thumb|upright|This duck does not want to move fast]] |
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The "Lame Duck" is a very simple passing pattern with only three clubs to replace [[Killer Bunny]] in patterns with more than two people, e.g. as [[Zap-The-Lame-Duck]]. |
The "Lame Duck" is a very simple passing pattern with only three clubs to replace [[Killer Bunny]] in patterns with more than two people, e.g. as [[Zap-The-Lame-Duck]]. |
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The names stems from the feeling one gets from the pattern in comparison with throwing Killer Bunny (having only 3 clubs and only one zap that really needs to be thrown). |
The names stems from the feeling one gets from the pattern in comparison with throwing Killer Bunny (having only 3 clubs and only one zap that really needs to be thrown). |
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The pattern can be used to get a first simple practice of zaps as well, as mentioned in [[Throwing first Zaps]]. |
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Latest revision as of 16:33, 19 December 2024
The "Lame Duck" is a very simple passing pattern with only three clubs to replace Killer Bunny in patterns with more than two people, e.g. as Zap-The-Lame-Duck.
The names stems from the feeling one gets from the pattern in comparison with throwing Killer Bunny (having only 3 clubs and only one zap that really needs to be thrown).
The pattern can be used to get a first simple practice of zaps as well, as mentioned in Throwing first Zaps.
Siteswap: 522
A 1|1 zap zip zip B 0|1 zip zap zip