4-count: Difference between revisions

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=== Siteswap changes on your side ===
=== Siteswap changes on your side ===


All of the following changes do not change the pattern of the other juggler, but happen solely on your side.
This is right more a list for me, what patterns to describe more fully.


I will try going systematically through all pattern changes using [[siteswap]] theory, because there are many of those [[pattern]]s/[[tricks]] and it helps to have a systematic way to go through them. There are also some things that cannot be expressed by siteswap.
All of the following changes do not change the pattern of the other juggler, but happen solely on your side:


I will also write throws as numbers an not letters, because there are too many different throws to use one-letter codes that are obvious. To see a translation of numbers to throws, see the table in [[2 juggler half-synchronous siteswap]]
As the pattern siteswap is 3p333, any 33 can be swapped for 42


All throws with yourself just like 1-person siteswaps, all passes get a "p" appended:
--> 2334p, 3p423, 3p342, 42p33,

{| class="wikitable" style="text-align:right"
|width="50%" valign="top" |
{| class="wikitable" style="text-align:right"
!Siteswap||Name||Abbr.
|-
|0||empty hand||0
|-
|1||[[zip]]||Z
|-
|2||[[hold]] or [[flip]]||F
|-
|3||[[self]]||S
|-
|4||[[heff]]|| H
|}

| width="50%" valign="top" |

{| class="wikitable" style="text-align:right"
!Siteswap||Name||Abbr.
|-
|2p||Zap||
|-
|3p||single pass||S
|-
|4p||double pass|| DP
|-
|5p||triple pass|| TP
|}

|}

Throw sequence (only one juggler shown, the other one can stay in regular 4-count or do other tricks):

I will additionally insert a "|" after every 4 beats - the pass would normally come after the "|"

* regular 4-count:
<pre>
Throw sequence: 3p 3 3 3 | 3p 3 3 3 | 3p 3 3 3
</pre>

I start with the pass of a regular 4-count and again end with throws of a normal 4-count to show the transitions.

As the pattern siteswap is 3p333, any 33 can be swapped for 42 (even if the 3 is a 3p)

--> 2334p, 3p423, 3p342, 42p33

* [[early double]] 2334p
<pre>
Throw sequence: 3p 3 3 4p | 2 3 3 3 | 3p 3 3 3
</pre>
Instead of the [[flip]], you can hold the club, but spin your own body around once.

* 3p423
<pre>
Throw sequence: 3p 3 3 3 | 3p 4 2 3 | 3p 3 3 3
</pre>

* 3p342
<pre>
Throw sequence: 3p 3 3 3 | 3p 3 4 2 | 3p 3 3 3
</pre>

* 42p33
<pre>
Throw sequence: 3p 3 3 3 | 4 2p 3 3 | 3p 3 3 3
</pre>


Then we can change 33 to 42 twice in the same period:

--> 2424p, 2p424

* 2424p
<pre>
Throw sequence: 3p 3 3 4p | 2 4 2 3 | 3p 3 3 3
</pre>

* 2p424
<pre>
Throw sequence: 3p 3 3 3 | 4 2p 4 2 | 3p 3 3 3
</pre>


as well as twice: 2424p, 2p424


and most 333 can be swapped to 441 (the 1 shouldnt become a pass)
and most 333 can be swapped to 441 (the 1 shouldnt become a pass)


--> 4134p, 3p441, 1344p
--> 4134p, 3p441,

* 4134p
<pre>
Throw sequence: 3p 3 3 4p | 4 1 3 3 | 3p 3 3 3
</pre>

* 3p441
<pre>
Throw sequence: 3p 3 3 3 | 3p 4 4 1 | 3p 3 3 3
</pre>

* 1344p
<pre>
Throw sequence: 3p 3 4 4p | 1 3 3 3 | 3p 3 3 3
</pre>



or against 531
or against 531
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--> 3135p, 3p531, 3p135
--> 3135p, 3p531, 3p135


* 3135p
* [[early double]] 2334p
<pre>
Throw sequence: 3p 3 5p 3 | 1 3 3 3 | 3p 3 3 3
</pre>


* 3p531
Changes that change the partners pattern:
<pre>
Throw sequence: 3p 3 3 3 | 3p 5 3 1 | 3p 3 3 3
</pre>

* 3p135
<pre>
Throw sequence: 3p 3 3 5 | 3p 1 3 3 | 3p 3 3 3
</pre>

=== Changes that change the partners pattern ===


* [[late double]] 4p333 (partner has to react with the "2" as a hold by not throwing)
* [[late double]] 4p333 (partner has to react with the "2" as a hold by not throwing)
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=== Non-Siteswap Changes ===
=== Non-Siteswap Changes ===


* all kinds of tricks like tomahawks
* all kinds of tricks like tomahawks, helis, under-the-leg throws, backcross-passes, etc, etc, etc
* make a step after throwing your pass, before catching the other pass. Catch with the right hand. If you do a step on each pass, you are now in a slow 3-count vs the 4-count of the other juggler. The other juggler has to continue throwing straight at the place where passes used to go.




* make a step after throwing your pass, before catching the other pass. Catch with the right hand. If you do a step on each pass, you are now in a slow 3-count vs the 4-count of the other juggler. The other juggler has to continue throwing straight at the place where passes used to go.


== Next Patterns ==
== Next Patterns ==

Latest revision as of 11:14, 6 December 2023

This pattern is part of the Selfs and Passes series.

Patterns to do before this one

4-count

This pattern is period 4, so all passes only happen from the right hand (or only from the left hand).

half-synchronous Siteswap: <3p|3|3|3, 3p|3|3|3>

In two lines, one for each juggler:

A 1|2:  3p  3   3   3  
B 1|2:  3p  3   3   3  

Sequence: A and B start at the same time and both throw straight passes:

P=pass

S=self

A 1|2:  P S S S
B 1|2:  P S S S 

Additional Things to Do

As this (and the other n-count patterns) has been a very common pattern for a long time, it has accumulated many tricks to do.

Siteswap changes on your side

All of the following changes do not change the pattern of the other juggler, but happen solely on your side.

I will try going systematically through all pattern changes using siteswap theory, because there are many of those patterns/tricks and it helps to have a systematic way to go through them. There are also some things that cannot be expressed by siteswap.

I will also write throws as numbers an not letters, because there are too many different throws to use one-letter codes that are obvious. To see a translation of numbers to throws, see the table in 2 juggler half-synchronous siteswap

All throws with yourself just like 1-person siteswaps, all passes get a "p" appended:

Siteswap Name Abbr.
0 empty hand 0
1 zip Z
2 hold or flip F
3 self S
4 heff H
Siteswap Name Abbr.
2p Zap
3p single pass S
4p double pass DP
5p triple pass TP

Throw sequence (only one juggler shown, the other one can stay in regular 4-count or do other tricks):

I will additionally insert a "|" after every 4 beats - the pass would normally come after the "|"

  • regular 4-count:
Throw sequence: 3p 3 3 3 | 3p 3 3 3 | 3p 3 3 3 

I start with the pass of a regular 4-count and again end with throws of a normal 4-count to show the transitions.

As the pattern siteswap is 3p333, any 33 can be swapped for 42 (even if the 3 is a 3p)

--> 2334p, 3p423, 3p342, 42p33

Throw sequence: 3p 3 3 4p | 2 3 3 3 | 3p 3 3 3

Instead of the flip, you can hold the club, but spin your own body around once.

  • 3p423
Throw sequence: 3p 3 3 3 | 3p 4 2 3 | 3p 3 3 3
  • 3p342
Throw sequence: 3p 3 3 3 | 3p 3 4 2 | 3p 3 3 3
  • 42p33
Throw sequence: 3p 3 3 3 | 4 2p 3 3 | 3p 3 3 3


Then we can change 33 to 42 twice in the same period:

--> 2424p, 2p424

  • 2424p
Throw sequence: 3p 3 3 4p | 2 4 2 3 | 3p 3 3 3
  • 2p424
Throw sequence: 3p 3 3 3 | 4 2p 4 2 | 3p 3 3 3


and most 333 can be swapped to 441 (the 1 shouldnt become a pass)

--> 4134p, 3p441,

  • 4134p
Throw sequence: 3p 3 3 4p | 4 1 3 3 | 3p 3 3 3
  • 3p441
Throw sequence: 3p 3 3 3 | 3p 4 4 1 | 3p 3 3 3
  • 1344p
Throw sequence: 3p 3 4 4p | 1 3 3 3 | 3p 3 3 3


or against 531

--> 3135p, 3p531, 3p135

  • 3135p
Throw sequence: 3p 3 5p 3 | 1 3 3 3 | 3p 3 3 3 
  • 3p531
Throw sequence: 3p 3 3 3 | 3p 5 3 1 | 3p 3 3 3 
  • 3p135
Throw sequence: 3p 3 3 5 | 3p 1 3 3 | 3p 3 3 3 

Changes that change the partners pattern

  • late double 4p333 (partner has to react with the "2" as a hold by not throwing)
  • 444 - go into juggling 4-clubs until you continue by throwing a pass


Non-Siteswap Changes

  • all kinds of tricks like tomahawks, helis, under-the-leg throws, backcross-passes, etc, etc, etc
  • make a step after throwing your pass, before catching the other pass. Catch with the right hand. If you do a step on each pass, you are now in a slow 3-count vs the 4-count of the other juggler. The other juggler has to continue throwing straight at the place where passes used to go.

Next Patterns

Any other patterns of the Selfs and Passes series.