2 juggler half-synchronous siteswap: Difference between revisions

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Basically every pattern in which both of two jugglers do e.g. straight single passes is at least half-synchronous. For asynchronous patterns, one person throws straight, the other diagonal for the same type of throw.
Basically every pattern in which both of two jugglers do e.g. straight single passes is at least half-synchronous. For asynchronous patterns, one person throws straight, the other diagonal for the same type of throw.

4-count is a half-synchronous [[siteswap]], that can be written like this:


Remark: this should at least give one example using a Siteswap-diagram (also called ladder diagram)
Remark: this should at least give one example using a Siteswap-diagram (also called ladder diagram)

4-count can be written like this:


<pre>
<pre>

Revision as of 20:27, 23 March 2022

This is a form of siteswap for two jugglers and describes a lot of "classical" patterns. 4-count, 3-count,… but also 7-club 2-count.

Basically every pattern in which both of two jugglers do e.g. straight single passes is at least half-synchronous. For asynchronous patterns, one person throws straight, the other diagonal for the same type of throw.

Remark: this should at least give one example using a Siteswap-diagram (also called ladder diagram)

4-count can be written like this:

A: 3p  3  3  3  3p 3  3  3 
B: 3p  3  3  3  3p 3  3  3 

I will additionally mark the beat 3 beats after the pass,in which the passes arrive with a "*":


    R  L  R  L  R  L  R  L
A: 3p  3  3  3* 3p 3  3  3* 
B: 3p  3  3  3* 3p 3  3  3* 


Now we can again "swap sites" between the pass of A and its preceding self and we get:

    R  L  R  L  R  L  R  L
A: 3p  3  3  4p* 2  3  3  3*
B: 3p  3  3  3*  3p 3  3  3* 

the 4p arrives at the same time as the 3p would and the pattern of B continues as if nothing had changed.

We can change the same pattern further in the throws that stay with A, e.g.:

    R  L  R  L  R  L  R  L
A: 3p  3  3  4p* 4  1  3  3*
B: 3p  3  3  3*  3p 3  3  3* 

There is one obvious exception - A cannot do a throw that would arrive at the time when B's pass arrives.