Siteswap: Difference between revisions

From jugglingpatterns
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* '''only one object can land on the same beat''' (= no multiplexes)
* '''only one object can land on the same beat''' (= no multiplexes)
* ''' each hand throws on a separate beat''' (= only one object is thrown on each beat = no synchronous patterns)
* ''' each hand throws on a separate beat''' (= only one object is thrown on each beat = no synchronous patterns)

There are extensions to the notation that allow siteswap to handle multiplex and synchronous patterns.





Revision as of 15:17, 15 December 2021

Siteswap is a mathematical model to calculate possible juggling patterns and also notation to write down juggling patterns as a series of numbers.

Central Description

Siteswap assumes that each throw happens on a beat.

  • Each number in siteswap represents the number of beats between throws for one object


Vanilla Siteswap

Siteswap that describes "normal" juggling patterns of the type of the 3 ball cascade or 4 ball fountain are called vanilla siteswap.

Because we only describe these patterns, vanilla siteswap has some some additional rules:

  • only one object can land on the same beat (= no multiplexes)
  • each hand throws on a separate beat (= only one object is thrown on each beat = no synchronous patterns)

There are extensions to the notation that allow siteswap to handle multiplex and synchronous patterns.


Example: 3 object cascade

This is the normal 3 ball cascade with two hands. Each arrow points to the next throwing event with the same object 3 beats later.

Numbers and arrows are colored with the color of the object involved:

  • ball A: red
  • ball B: blue
  • ball C: black

3-ball-cascade-siteswap.png

Right and left hand are written underneath the numbers as R and L . As expected, all throws cross to the other hand.

The last three dashes represent throws that have not been made yet.