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== Heffs (or Triple Selfs) == |
== Heffs (or Triple Selfs) == |
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<gallery heights=300px widths=400px mode="packed-overlay"> <!--mode="packed-hover"--> |
<gallery heights=300px widths=400px mode="packed-overlay"> <!--mode="packed-hover"--> |
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image:why-not.png|link=Why-Not Family|<font size=+2> Why-Not Family </font> |
image:why-not.png|link=Why-Not Family|<font size=+2> Why-Not Family </font> |
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image:popcorn.png | link=Popcorn Family|<font size=+2>The Popcorn Family<br>(7clubs)</font> |
image:popcorn.png | link=Popcorn Family|<font size=+2>The Popcorn Family<br>(7clubs)</font> |
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image:DragonsGrail.jpg | link=Quest for the Holy Grail|<font size=+2>Quest for the Holy Grail</font> |
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</gallery> |
</gallery> |
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== Unfinished == |
== Unfinished == |
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Revision as of 17:28, 13 July 2023
The goal of this wiki is to provide a collection of juggling patterns, organized into "learning paths" that contain patterns of increasing difficulty.
Entry points are provided for each type of throw, as each kind of throw needs a different throwing technique.
These entry points are labeled as "Beginning with [...]" and primarily focus on building proficiency with a single throw type before progressing to more complex patterns that incorporate multiple throw types.
Entry Patterns
These patterns are suitable for beginners. It helps a lot if one juggler is more experienced. All patterns only use one throw type (on the beginner side). Note that being suitable for beginners does not in all cases mean that these patterns are easy if you already have experience passing clubs.
"Selfless Passing" (Zips and Passes)
Theory
Heffs (or Triple Selfs)
Unfinished
Todo main page overview of unwritten pages