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* [[ 5-club 2-count ]]
* [[ 5-club 2-count ]]
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== Selfs and Double Passes ==

* [[early double]] - in 4-count, 3-count, 2-count, etc?
* [[late double]] - in 4-count, 3-count, 2-count
* [[ Throwing the first double passes ]] - self-pass
* [[pass-self vs dpass-zip 7962]]
* [[doublepass-zip]] <4p|1><1|4p>
* dpass self zip self zip - 96622 (the slow glass elevator)
* 942 - glass elevator
* PZPZPZZ (doubles) - 9229922
* [[7-club 2-count]] <4p|3><3|4p> - both straight passes or both diagonal passes
* 7-club Jim's 2-count 9964966
* 7-club 3-count 966
* 8-club 2-count


== Heffs in Solo Patterns - 4 club exercises ==
== Heffs in Solo Patterns - 4 club exercises ==

Revision as of 22:00, 29 May 2024


Heffs in Solo Patterns - 4 club exercises

Recommended solo-patterns before you start:

Single-Passes and Heffs

Tricks, typically done in 4-count, 3-count, etc.

First patterns with a heff - 5 club why nots

The Why not Family - 6-7 clubs

7 club why nots:

Double Selfs in Solo Patterns // Learning the 5 Ball or Club Cascade

The "normal" 5 club cascade is juggled with double selfs. Usually long before that you learn to juggle 5 balls.

The patterns for practicing double selfs and for preparing you for each 5-object pattern are mostly the same.

Triple Selfs in Solo Patterns

Doubles vs Passes

Here Be Dragons - The Quest for the Holy Grail

A dragon is a double pass followed by a zap. They both arrive at the same hand, the zap first.