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These entry points are labeled as "Beginning with [...]" and primarily focus on building proficiency with a single throw type before progressing to more complex patterns that incorporate multiple throw types. |
These entry points are labeled as "Beginning with [...]" and primarily focus on building proficiency with a single throw type before progressing to more complex patterns that incorporate multiple throw types. |
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== Before All Else (TODO) == |
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== Entry Patterns == |
== Entry Patterns == |
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These patterns are suitable for beginners. It helps a lot if one juggler is more experienced. All patterns only use one throw type (on the beginner side). Note that being suitable for beginners does not in all cases mean that these patterns are easy if you already have experience passing clubs. |
These patterns are suitable for beginners. It helps a lot if one juggler is more experienced and can throw very nice, high and slow passes. All patterns only use one throw type (on the beginner side). Note that being suitable for beginners does not in all cases mean that these patterns are easy if you already have experience passing clubs in e.g. 4-count, 3-count, 2-count. These patterns tolerate much faster and lower passes than the patterns here. Also, the pattern sequences here will often feel complex if you only did a lot of n-count type patterns until you get used to them. |
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| [[image:selfs.png |upright=0.69|thumb|none| link=Beginning Selfs - Juggling 3 Clubs| <font size=+1> Selfs - Juggling 3 Clubs</font>]] |
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== Single-Passes // Zaps == |
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<gallery heights=250px widths=350px mode="packed-overlay" align="left"> |
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image:N-count-zaps.svg |link=Selfs and Zaps|<font size=+1> Selfs and Zaps</font> |
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== "Selfless Passing" (Zips and Passes) == |
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image:one-pass-notext.png | link=Selfless Passing|<font size=+1> Selfless Passing<br> 4 to 7 clubs </font> |
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</gallery> |
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== Theory == |
== Theory == |
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<gallery heights=300px widths= |
<gallery heights=300px widths=300px mode="packed-overlay"> <!--mode="packed-hover"--> |
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image:Theory. |
image:Theory.svg |link=Siteswap |<font size=+1> Siteswap - Juggling Math</font> |
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</gallery> |
</gallery> |
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== Double Passes== |
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image:7-club-2-count.svg | |
image:7-club-2-count.svg |link=Double Passes |<font size=+1> Double Passes</font> |
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== Heffs (Double Selfs) == |
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</gallery> |
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<!-- == Holy Grail == |
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image:why-not.png | link=Why-Not Family |<font size=+1> Why-Not Family </font> |
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Ok, I included this too early, because it was such a good story, although I hadn't progressed there myself. |
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The Patterns I collected aren't so good trainings patterns, as we figured out when trying ourselves because in period 5, the double passes trigger each other, which makes the patterns unstable more quickly, as any bad double pass leads to another bad double pass and onto a downward spiral |
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image:DragonsGrail.jpg | link=Quest for the Holy Grail|<font size=+1>Quest for the Holy Grail<br>(zaps+double passes)</font> |
image:DragonsGrail.jpg | link=Quest for the Holy Grail|<font size=+1>Quest for the Holy Grail<br>(zaps+double passes)</font> |
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</gallery> |
</gallery> |
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== Other Juggling Resources == |
== Other Juggling Resources == |
Latest revision as of 11:20, 15 January 2025
The goal of this wiki is to provide a collection of juggling patterns, organized into "learning paths" that contain patterns of increasing difficulty.
The wiki tries to answer the question:
and also:
There are many other juggling resources, but most of them do either provide no difficulty rating - or neglegt that there is more than one type of difficulty that a juggling pattern can have. Here, I tried to group patterns with common traits and also a common set of difficulty-types.
Entry points are provided for each type of throw, as each kind of throw needs a different throwing technique.
These entry points are labeled as "Beginning with [...]" and primarily focus on building proficiency with a single throw type before progressing to more complex patterns that incorporate multiple throw types.
Entry Patterns
These patterns are suitable for beginners. It helps a lot if one juggler is more experienced and can throw very nice, high and slow passes. All patterns only use one throw type (on the beginner side). Note that being suitable for beginners does not in all cases mean that these patterns are easy if you already have experience passing clubs in e.g. 4-count, 3-count, 2-count. These patterns tolerate much faster and lower passes than the patterns here. Also, the pattern sequences here will often feel complex if you only did a lot of n-count type patterns until you get used to them.
Single-Passes // Zaps
Theory
Double Passes
Heffs (Double Selfs)
Other Juggling Resources
Unfinished
Todo main page overview of unwritten pages