Why Not: Difference between revisions

From jugglingpatterns
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* [[5c why-not]]
* [[5c why-not]]
* 4-count with 441 instead of 3 selfs
* 4-count with 441 instead of 3 selfs
* 3-count with 42 instead of 2 selfs


== Why Not ==
== Why Not ==

Revision as of 11:08, 23 November 2023

This pattern was the first pattern with a heff that I learned. That was quite a big step for me at the time, although I was able to juggle 4 clubs and there are some patterns/tricks one that may make beginning with heffs in patterns a bit easier.

Patterns to do before this one

  • one-person 441 (should get 50-100 catches)
  • one-person 4 club fountain ( should get at least 10-20 catches)
  • Jim's 2-count - This is also a compatible pattern, only two throws are switched
  • 5c why-not
  • 4-count with 441 instead of 3 selfs
  • 3-count with 42 instead of 2 selfs

Why Not

Sequence: A starts with 4 clubs and has straight passes, B starts with 2 clubs and has crossing passes.

A 2|2: P S P H Z
B 1|1:  H Z P S P

P=pass

Z=zip

H=heff

This start has the advantage for A, that A can throw the complete (first half) sequence of the pattern plus one pass from when the pattern starts again from the left hand. B only catches all passes without throwing to A, A can get used to the new sequence without the stress of reacting to incoming passes. Juggler A should also do this starting from the left hand, to get both sides of the pattern. This is of course mostly an advantage when B already knows the sequence.

There is an alternate start, where each has 3 clubs:

A 2|1: P H Z P S 
B 2|1:  P S P H Z 

Here, B has the start into the sequence that A had with the 4-club start above.


Next Patterns

Other patterns of the Why-Not Family:

7 club patterns with heffs:

5-count popcorn (async)

Compatible Patterns

4-club patterns - the combined pattern has 5 clubs:

Inverted parsnip is a very good pattern for one to do if both jugglers are still learning why-not to get longer runs and overall faster success:

This one has zaps:

6-club patterns:

Jim's 2-count is also a good pattern for one side to juggle if why-not is new for both jugglers

Not Why is very similar to Why Not in difficulty:

Not Likely has double passes